

Career mode dumps the scripted campaign missions, the overpowered campaign mission rewards and the cliched campaign story in favour of a completely freeform experience where you start out with the unupgraded Argo and a few lighter ‘mechs and build your mercenary company up from there by doing the randomly-generated contract missions. 1.3 reworks the Mechwarrior skill trees to try and make the optimal skill build a little less of a no-brainer (which mostly succeeds) and adds Career mode, otherwise known as “what I actually wanted out of Battletech all along”.
#Battletech flashpoint early heavy mech Patch#
It is astonishingly anemic.įlashpoint has been released at the same time as the 1.3 patch for Battletech, and this is something that’s worth delving a little deeper into because when you consider that package as a whole it’s not actually too bad.

Hell, if I didn’t like Harebrained and Battletech so much that I don’t particularly have a problem with throwing more money at them in general to support the studio, I’d be feeling pretty damn cheated by Flashpoint. Certainly I can’t think of one sitting in the £15 price bracket that adds so little. Given that track record I should like Flashpoint, the first DLC expansion for Battletech.Īlas, I instead find myself struggling to think of a non-cosmetic DLC that, when thrown into its base game, makes such a weak splash as Flashpoint does. In fact, I like Battletech so much I gave it the number two slot on my list of the top five games of 2018. Come on, Harebrained, you’re better than this.
